View Full Version : The Edmonds Dirt Jumps are dead.
Moocowsia
07-09-2005, 04:08 PM
I went there to fix some stuff that was falling apart and get the right line up and going again when I found this. :cry: !#$!%# The damn thing is completly fenced in now.
http://s88344728.onlinehome.us/pics/IMG_1355.jpg
http://s88344728.onlinehome.us/pics/IMG_1356.jpg
http://s88344728.onlinehome.us/pics/IMG_1357.jpg
Nelson
07-09-2005, 07:23 PM
Dang they were still good 2 days ago...
If you're interested in building some LEGAL jumps on sfu go to bmba.ca, or shoot me a PM for more info.
butler
07-09-2005, 08:47 PM
are they dirt jump nazis?thanks for the info i was going to go there.
Moocowsia
07-09-2005, 09:12 PM
Dang they were still good 2 days ago...
If you're interested in building some LEGAL jumps on sfu go to bmba.ca, or shoot me a PM for more info.
The only problem with SFU is its distance from me. Anyways I put my creative DJ energies into a new line in the Patterson Half Pipe. I'll pm you on bmba in a bit.
ratherberiding
07-10-2005, 01:11 PM
The only problem with SFU is its distance from me. Anyways I put my creative DJ energies into a new line in the Patterson Half Pipe. I'll pm you on bmba in a bit.
patterson halfpipe?
that gulley with those step ups and the path gap and stuff?
dead_sailor
07-10-2005, 01:35 PM
patterson halfpipe?
that gulley with those step ups and the path gap and stuff?
haha yeap
Moocowsia
07-11-2005, 12:11 AM
haha yeap
You see the new line yet? I think i need to make it a bit taller.
ratherberiding
07-13-2005, 11:02 PM
the new line? the jump that has bricks on the side?
is that the one? i rode it today and it is kinda on the crappy side..
are you making it a gap on to the path..right now the landing seems like its a hole in the wall of the gulley. if you make it bigger so you can gap on to the gravel path that would be sweet..
what kind of bike do you ride.. i might of rode there with you
if you ever want to build there we can meet up.
i ride a p.2
Moocowsia
07-14-2005, 01:32 AM
You can't make it up to the path. Try to turn righ and go back into the middle.
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