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View Full Version : How Many Runs-Ups?




Rampager
09-19-2004, 09:24 PM
I was just wondering, how many run ups do you do when you go up to something new? I usually do 3-4, it kinda seems like a lot, but i need to have the feel of the run up because messing up the run up = death.




ReCkLeSs RiDeR
09-19-2004, 09:28 PM
if it is something new and different or big I usually walk it like if it is a drop I'll walk out to the edge and once in a while I'll ride in on it just to check speed

the flying moose
09-19-2004, 09:28 PM
as many as it takes to feel 100% comfortable. usually i do 5-6 and if i dont feel comfortable there is always next time.

Spaz
09-19-2004, 09:29 PM
I find if I have to do more than 2 then I will not do the stunt. I just psyche myself out. If I haven't done a scary stunt before I look at it 2 or 3 times on different days and then one day look at it once and then do it (does that make sense?).

trail worker
09-19-2004, 09:38 PM
for drops or jumps, if i don't hit it within 3 run ins, i won't be doing it that day.
theres only been a few exceptions to that for me, and each of those resulted in me having the sketchiest landings ive ever pulled off.

DaveM
09-19-2004, 09:38 PM
Originally posted by Spaz
I find if I have to do more than 2 then I will not do the stunt. I just psyche myself out. If I haven't done a scary stunt before I look at it 2 or 3 times on different days and then one day look at it once and then do it (does that make sense?).

That's the way I feel too. If I can't get it by the 3rd run-up, I'm not in the right headspace to try it. No sense in tempting fate. Got to save something for next time.

TREV
09-19-2004, 09:39 PM
none if its not to gnarly...

if its ghetto or large i ussually take one for speed, sometimes 2...

training danny brody is a good idea if u don't wanna do any runs ins, he always makes tranny

Rampager
09-19-2004, 09:48 PM
What most of you are saying about "taking too many just phyches you out" was exactly what i would do up until the beginning of this summer. If i dont plan to do the drop, then i dont even waste my time looking at it. If i have my mind set on it, and its within my skill level, then i will stand atop of the takeoff for a few seconds checking the whole thing out, then the run ups i do determine proper speed etc. If the run up doesnt feel good, wether on the first, fifth ot tenth try, then its a no go. I find that i need to make sure i got it good for the thumbs up. If you get off the drop in good means, then the rest is easy.

Shocker
09-19-2004, 09:57 PM
Uhhh, dont do run ups it just scares u... basically . look at the stunt, then do it...

atb
09-19-2004, 10:07 PM
i like to just do it on the first run up. it just gets harder the more run-ups i do.

r3volution
09-19-2004, 10:07 PM
Depending on the size usually none. Anything 6 feet or less is automatic for me. Anything bigger usually takes a few.

Rampager
09-19-2004, 10:15 PM
If you arent 100% sure of the stunt, or doing run ups scares you, or makes it harder, then doing the stunt doesnt sound like a good idea.

Shocker
09-19-2004, 10:18 PM
Originally posted by r3volution
Depending on the size usually none. Anything 6 feet or less is automatic for me. Anything bigger usually takes a few.


anythin in the range of 20-30 feet is automatic for me but anythin under kinda sketches me out cuz its not quite as much hang time right so you get kinda worried that ur gona land wrong or sketch out. anything over 30 is about 6 run ups because then there sjust to much hang time and you get nervous...

TREV
09-19-2004, 10:19 PM
Originally posted by Shocker
anythin in the range of 20-30 feet is automatic for me but anythin under kinda sketches me out cuz its not quite as much hang time right so you get kinda worried that ur gona land wrong or sketch out. anything over 30 is about 6 run ups because then there sjust to much hang time and you get nervous...


bahahahhahahahahahahahahahahhahahahahahahahaha

ReCkLeSs RiDeR
09-19-2004, 10:25 PM
Originally posted by Shocker
anythin in the range of 20-30 feet is automatic for me but anythin under kinda sketches me out cuz its not quite as much hang time right so you get kinda worried that ur gona land wrong or sketch out. anything over 30 is about 6 run ups because then there sjust to much hang time and you get nervous...

beauty:)

Fast&Smooth
09-19-2004, 10:39 PM
1 do a run up
2 explain to fellow riders you are only considering it
3 do another run up with more speed
4 explain to fellow riders you are still just just testing out the run-in and may not do it
5 pray
6 tell yourself it's just a run-in
7 say screw it and try to fly
8 case un-imaginally hard and still ride out of it
9 repeat steps 1-7
10 case again
11 give up for the day and move onto somthing smaller
12 crash on the smaller stunt and get hurt and bleed a lot
13 go home

Nelson
09-19-2004, 10:49 PM
I dont really do runups, ill look at it, and if its doable (by myslef) then ill just hit it the first time. If I question my abilities I just dont hit it.

bullit_kid
09-19-2004, 11:01 PM
I think eveyone is taking run ups for the wrong reason. U should be able to tell if a stunt is withing your abilities just by looking at it. A run up should be just to find the line into the stunt or figure out your speed, not to decide if your going to do the stunt or not.

but what ever.

tashi
09-19-2004, 11:12 PM
Originally posted by bullit_kid
I think eveyone is taking run ups for the wrong reason. U should be able to tell if a stunt is withing your abilities just by looking at it. A run up should be just to find the line into the stunt or figure out your speed, not to decide if your going to do the stunt or not.

but what ever.

yeah, b-kid's got it I think

Keefer
09-19-2004, 11:53 PM
Originally posted by bullit_kid
I think eveyone is taking run ups for the wrong reason. U should be able to tell if a stunt is withing your abilities just by looking at it. A run up should be just to find the line into the stunt or figure out your speed, not to decide if your going to do the stunt or not.

but what ever.

Agreed.

Once you take more than about 2 run ups, it's always harder to do, be it this time or the next time. If I don't do something the first time I see it (given I'm in full riding gear and prepared to rip, which is usually) Then I normally won't do it for at least a month or so till I know my skills have gotten a little bit better (enough to make it, maybe more than a month)

A run in is there to make sure you're taking the right line, not to test out the drop.

People that take a million run-ins and say "Hold up, let me take one more look at this" usually just end up making you hang around doing nothing for half an hour or so.

Midas
09-19-2004, 11:57 PM
sometimes 0 i will just look that giver, sometimes one if i do more than 3 in the day where i had the perfect opertunity to do it (ie no mechanicals) i wont hit it.

Late Bloomer
09-19-2004, 11:59 PM
More often than not, I know if I'm going to be able to do something or not. It's really a ride-to-ride thing for me.
I always look at the entire section of something new no matter the size, etc. If I can't visualize myself running thru it clean, then I just save it for another day and start from scratch.
Seems to be working as I've only bruised/scraped myself at worse to this point.
*serious knocking on wood action*

Islandrider
09-20-2004, 12:07 AM
ususally 1.

Emmens
09-20-2004, 01:27 AM
run ups are soooo trendy real hero's just go for it that way they will land it for sure cause there so pumped on adrenaline some guy at whistler told me that so it has to be true cause he was soo much fater that richie schley down the mountain

bighitter
09-20-2004, 10:29 AM
usually none, unless i don't have enough speed.....then it's a "run-up"........

Team2K
09-20-2004, 10:42 AM
Originally posted by trail worker
for drops or jumps, if i don't hit it within 3 run ins, i won't be doing it that day.
theres only been a few exceptions to that for me, and each of those resulted in me having the sketchiest landings ive ever pulled off.

http://www.cripplefight.com/smileys/signdito.gif

Bryce
09-20-2004, 12:25 PM
3 strikes rule - if I don't hit it the 3rd time I leave it for next time

TheGiggler
09-20-2004, 12:32 PM
yeah, normally 2 run-ups max for me.

unless it's a non-consequential feature like a climb ;)

Ali
09-20-2004, 01:04 PM
I usually wait to watch another rider do it if I'm really pushing things on, normally though, a couple for the speed, then I do it when no ones looking..

I hate audiences...

seand
09-20-2004, 01:08 PM
Originally posted by Fast&Smooth
1 do a run up
2 explain to fellow riders you are only considering it
3 do another run up with more speed
4 explain to fellow riders you are still just just testing out the run-in and may not do it
5 pray
6 tell yourself it's just a run-in
7 say screw it and try to fly
8 case un-imaginally hard and still ride out of it
9 repeat steps 1-7
10 case again
11 give up for the day and move onto somthing smaller
12 crash on the smaller stunt and get hurt and bleed a lot
13 go home


madison is pro, he knows what he is talking about...

i learned from him which is why i can case ANYTHING and ride out of it :lol:

Team2K
09-20-2004, 01:10 PM
I find its alot easier to hit something new if I follow a buddy off of it and match his line/speed

MrPrime
09-20-2004, 02:30 PM
Originally posted by Nelson
I dont really do runups, ill look at it, and if its doable (by myslef) then ill just hit it the first time. If I question my abilities I just dont hit it.

Agreed.

I only do 2 run-ups. and thats mostly for things over 6ft. and if its my first time hitting it. Any more, I always manage to syke myself out and its either skippage time or home time. Course, i'm a noob at droplets so...yeah...lol

Col. Craig
09-20-2004, 03:05 PM
just one and only one

M13
09-20-2004, 04:57 PM
You would know you are not ready for it yet if you are taking more than 2-3 run ins. if its sketchy, make it less sketchy and jsut do it.

also, i like to get the first attempts to anythign new on film because i can look at it and laugh at it if i ever crash.

bibszo
09-20-2004, 06:39 PM
Originally posted by davet
That's the way I feel too. If I can't get it by the 3rd run-up, I'm not in the right headspace to try it. No sense in tempting fate. Got to save something for next time.

I agree, I just check it out, and then do a speed check...and if I dont nail it after that...I am mentally done...so I will wait and come back another time......hopefully :D

ReCkLeSs RiDeR
09-20-2004, 07:11 PM
I think if you are taking more run ups than normal (like 1 or 2), unless it is a Really sketchy run in, you are just trying to convice yourself you can do it.

RITALIN
09-20-2004, 09:03 PM
for me its all about what kind of stunt it is...im not gonna take run ups to dirt jumps because how will u know about enough speed until you actually hit it... if i back down from a jump it is because i definitely know i wouldnt make it... it has happened a few time.s and after that i move on...
'Dorps are a different story... i am pretty much just a giv'er type of guy but it is always nice to see someone do it first... or hear how to do it... like on sideshow i was with reckless and i had never done it before and he went first and i just got the cajones to just not be a pussy(in my mind) and do the dorpage.... as sooon as i landed i claimed ownage up the tranny...biggest adrenaline rush

LadysmithRyders
09-20-2004, 11:02 PM
Um, i hate run-ups, they make me feel more nervous. Like the first time i did the jump on the wizard at mnt washington, i just went off it, lol held on in fear. I am not like great at drops, and it was the biggest thign i had ever done, but i just like to try everythign the first time, if i do a few run-ups i jsut wont do it till the enst day. also it depends on how well im riding, like 2 weeks ago i did the drop, then saturday, i didn't feel right, liek with my riding, so i left it. then sunday i hit it again, smotther than ever. it just depends. But run-ups suck.

cookedbananas
09-21-2004, 09:58 AM
if i've never seen it before, i obviously check it out, but on say, a rebuilt jump that i used to do, ill just go do it

Late Bloomer
09-22-2004, 12:49 AM
Originally posted by cookedbananas
just go do it
You are so lucky you added the 'go' in that phrase - that could have equated to a lifetime banishment, you know;)

Loopie
09-22-2004, 01:54 AM
Originally posted by seand
i can case ANYTHING and ride out of it :lol:
<<<....wanna bet?! :lol:;)

So ya, I don't recall ever doing a run in actually. I can visualize very well and I also always seem to have the advantage of being with someone "better" than me who does it first. Which then helps me visualize the move even more. So at this point...I know either way whether I'm hitting it or not.
If I run in...it's cuz I'm going. The thing is, because I've commited before I even go....even though I may get that slight feeling I'm not gonna quite make it....I trust that I'll be "close enough" and go anyways. I just can't seem to stop myself:lol:....this method works for me cuz I progress at a nice safe pace, and whatever it is I'm doing is 95+% a sure thing:)

Just in case anyone interprets that^^ as some kind of cockiness or thinking that riders who don't do run in's are better...that's NOT what I mean at all. It's just the way I do and some others do it.
About run in's however....from what I've witnessed. It's about 50/50. Some riders use them effectively and all goes well. But the other half....it's like they use the run in's to somehow pych(sp?) themselves up to do something they should be leaving alone.

Late Bloomer
09-22-2004, 08:40 AM
I can totally relate to that one, Loopie...and the rebuttal to seand's comment. Not that I've ever seen him w/ his bike upside-down or anything.:lol:
My best friend is slightly better (well, whatever is just above slightly) than I, so I get to watch him roll something both before and after a visualization on my own.
Every rare moment, there's something he won't hit unless one of us rolls it first.
You have to choose your own battles.

Wes
09-22-2004, 07:41 PM
Originally posted by LadysmithRyders
Um, i hate run-ups, they make me feel more nervous. Like the first time i did the jump on the wizard at mnt washington, i just went off it, lol held on in fear. I am not like great at drops, and it was the biggest thign i had ever done, but i just like to try everythign the first time, if i do a few run-ups i jsut wont do it till the enst day. also it depends on how well im riding, like 2 weeks ago i did the drop, then saturday, i didn't feel right, liek with my riding, so i left it. then sunday i hit it again, smotther than ever. it just depends. But run-ups suck.

I never knew they had dropage at mnt washington. Is it like the big GLC?

Rampager
09-23-2004, 04:44 PM
Theres a 6 footer on The Wizard. Ive never riden Whistler, so i would know how to compare to the GLC. The drop on The Wizard has got a nice wide and smooth run up with a wide and smooth trannt. About as simple as they get.

Dude
09-23-2004, 04:49 PM
Originally posted by Shocker
anythin in the range of 20-30 feet is automatic for me but anythin under kinda sketches me out cuz its not quite as much hang time right so you get kinda worried that ur gona land wrong or sketch out. anything over 30 is about 6 run ups because then there sjust to much hang time and you get nervous...

I'm the same, but between 30 & 40'.

:rolleyes:

Anyhow, one walk up, a good look, and hopefully hit it first time up. If not, abandon ship.

spookymilk
09-23-2004, 08:00 PM
I used to do tons of run-ups and I always scared myself ot of it. Now I try to do 1 just for speed and and ask my friends if it looks like I'd make it. Doing it with as many run ups as possible has made doing stuff alot easier for me

Scarface
09-23-2004, 08:21 PM
it all depends on what the run in is like.
Say its a Flat to Flat Bunny hop gap or a make it or break it sprint...chances are I'll only do 2 regarless of the size of the gap, because the more energy you use doing those run ups the less energy youll have for the jump..
However if the run in isnt a very tiring one, I do 2-3 run ups just to make sure theres nothing between the staring point and the lip of the jump taht will screw me up.

Rosscofat
09-23-2004, 08:40 PM
2 runups unless its diggers then its 10

bibszo
09-23-2004, 09:05 PM
Originally posted by Scarface
it all depends on what the run in is like.
Say its a Flat to Flat Bunny hop gap or a make it or break it sprint...chances are I'll only do 2 regarless of the size of the gap, because the more energy you use doing those run ups the less energy youll have for the jump..
However if the run in isnt a very tiring one, I do 2-3 run ups just to make sure theres nothing between the staring point and the lip of the jump taht will screw me up.

nothign liek a 20 foot drop to flat